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#BLACKWAKE PATCH NOTES FULL#
There is no doubt that a wild tamed bear can do mw maps, I know as I've done one or two myself, but it is hard work, I had to pull the weaker ones away, and kill them first, then I had to wait for full stamina and to push the mace aod into a rock so I could pin them and kill them with the damage buff, which was slow going.
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If a game is to easy people wont play it for to long.and get bored and quit due to no competiveness PD: yesterday I was playing blackwake and I remembered what is good pvp fight with no bullshit 900 hp guys that tank tower puckles or suicide gallys with 300% resistance obliterating ships. Good luck trying to place a bear inside a building and getting out, with no granades. Thank you for ruining the game for me. For the people who stay good luck. Now you kill the only thing I enjoyed about the game. What make it difficult to make a map is sailing 15 grids for a mastercraft. In the process of fixing it in the easy way, just changing the values for swivels to 0% against AoD, you killed your PVE players base and people who enjoyed doing maps on PVP.
#BLACKWAKE PATCH NOTES CODE#
It's that difficult to place an IF statement in the code for swivels in ships?. Because you have incompetent programmers, you deny all damage except from tames, melee weapon and guns.
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Instead or preventing swivels on boats do damage or receive exp from AoD. Megas exploited swivels in golden age on pvp servers. Having to climb mountains or doing bugged maps with AoD inside buildings or mesh was stupid enough, now you completely remove options to do maps. Great idea, that would be the next patch note. Better idea, only fists will be able to hit them. Let's kill them with melee weapons instead. Maybe AoD only receive damage from "INSERT LATEST TAME HERE" that no one asked for. Or something like tier 2 tames do 0 damage to AoD.
Whats the next "mega downgrade" for the weekend? stone buildings are locked until you clear the ice dungeon. Of course, everyone do that in week one after they finish their huts, tame a crab to do a freaking mw map. Because all the beach Bob's have access to submarines and have all power stones and killed the kraken. Yeah great idea, block content for average players behind a tame you need a submarine to get. Once AotD spawns just use double damage and smah with both left and right mouse click, even with shitty crab you do 100+dmg.ĭoing trasure maps with bear and mounted cannon. I do treasure maps for our company and i´ve never had a single problem to do any kind of trasure map no matter the quality and most importantly no matter where exactly it is.Trasure maps on cliffs or mountains ? EASY with crab. So they can continue burning out players who will get wrapped up in other games and never look back. Imagine organized groups doing it?ġ patch effectively removed all value of gold.ĪLL WE WANTED WAS TO PAY/FEED FOR CREW ACROSS THE WHOLE ISLAND WITH A TAVERN ITEM Need gold? Bring bears to GA and farm undead for 30k+ gold per hour SOLO. Why not just swivels on boats? Why can't you slow cart swivels?Īnyways, using a bear swipe easily clears any possible undead spawn size anyways. A pile of nakeds just did it faster and easier.īut instead of fixing this garbage, absolute trash, steaming heaping pile of feces, they remove swivels effectiveness on undead. What pve experience is anyone actually getting out of this game? And I'm sure some people tried to play it "right"and cleared the spawn. GA islands are cancer to even do powerstones or FoY. These guys have no idea how their game actually plays or handles. Just clear that masterwork map spawn with swords! /s For those of you experiencing the issue of having "rank 0", delete s.set and cc.set in the Blackwake folder and then validate the game.Guys, they buffed swords. Also re skinned the options menu real quick so it looks less trash All 31 medals are now Steam Achievements, just boot up and any gold you already have unlocked will reward you in Steam Fixed long time to transition from loading and boarding stages Tutorial fixed confusing line (subtitle only) about double loading cannons Removed old 'WIP' text that was left on in some stages Tutorial baby proofed to help funnel you to objectives with less confusion Ship win stats for the rest of the ship types are now accessible through Steam for those with discord bots Bots should no longer be capable of friendly fire Bot shove timer halved to 7 seconds down from 15 Removed two medals with a history of tracking issues Quick patch pushed Elites can now level past 1000 Here's the patch notes for those not one of the discords:
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